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- 3-01 Knautilus
- Arranged by:
Theophany - Source Track:
Title Theme - Composer:
David Wise - System:
Game Boy Advance
Artist's Note
During my time in Toronto, I spent a lot of snowy nights listening to UK dubstep producer Burial. Most of my inspiration for this track comes from him. I added my own spin and tried some different techniques with the vocals, but it's hard not to hear the influence of Untrue and Distant Lights when you listen to this tune. I feel like that's a good thing. After re-listening to Vig's stunning take of "Aquatic Ambiance," I wanted a totally different sound to capture the melody again for one last DKC album. Mixing Burial up with some violin and piano felt like the right approach. I've always wanted to experiment with his style, and it may be the closest I ever get to hearing him remix a video game track. But hopefully not. :) The opening vocals were sampled from "Katy," a sound pack on freesound.org, and used with permission from digifishmusic. Vocal samples in the second half were taken from Rudi Arapahoe's album Echoes from One to Another. The Korean language samples were taken from the films Old Boy and A Tale of Two Sisters. The title comes from the opening cut-scene from GBA version of the game.
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- 3-02 Treehouse Campfire
- Arranged and Performed by:
Level 99 - Source Tracks:
Treetop Tumble, Bonus Room Blitz (DKC1), Cranky's Theme (DKC1) - Composer:
David Wise - System:
Game Boy Advance
Artist's Note
I actually didn't plan on being on this project at all when it got started, and somehow I ended up on it three times. It just goes to show how persuasive a good project director can be (it goes without saying that I owed him a favor or two as well). Wes asked me to take on "Treetop Tumble" in a pinch due to looming deadlines, so I did what I normally do in a pinch: break out the acoustic guitar! This song is meant to convey a kind of retrospective evening around the campfire, playing songs and reminiscing about times now passed. Crickets and a crackling bonfire set the ambiance, while guitars, a cello, and assorted hand percussion make up the song. A number of melodies taken from throughout the DKC series are integrated into the second half of the song, ending with a rendition of Cranky's theme. Also, it ends with fireworks. Pretty colors...
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- 3-03 Piña Kremlada
- Arranged by:
Hylian Lemon - Source Track:
Northern Kremisphere - Composer:
David Wise - System:
Game Boy Advance
Artist's Note
Wes asked me to do this track 50 years ago when he thought the project was nearing completion, and I'm not one to turn down a fun, cheesy, tropical kind of tune. These things are practically made for chiptune elements. For anyone interested, "kremlada" is Spanish for "strained through the teeth of a live crocodile." Try it at home.
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- 3-04 Thump Brothers
- Arranged and Performed by:
Flexstyle - Source Track:
Brothers Bear - Composer:
David Wise - System:
Game Boy Advance
Artist's Note
Well, as many people know, this particular tune was originally gonna be a super-awesome rap collab by Diggi Dis and other various folks, but that whole deal kinda fell through toward the end of the project. When that didn't pan out, I quickly swooped in and had LOADS of fun taking a bluesy source and warping it into a jubilant, phat, bouncy electro-dance track (insert obligatory "and this is also how I like my women" joke). I'm kinda-sorta-totally ripping off an older original track of my own called "Chain Reaction," which had the exact same kind of feel -- driving beat, quirky bassline, and stabby synths which stab things. Oh, and I sampled the original song's harmonica too (all 1.5 seconds of it), because it just seemed like the right thing to do. It was kinda what defined the song, hope that's kosher. And yes, I did the beatboxing m'self. Enjoy!
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- 3-05 Accident! A Mountain Rescue By Skies! Glory!
- Arranged by:
PROTO·DOME - Source Track:
Frosty Frolics - Composer:
David Wise - System:
Game Boy Advance
Artist's Note
This is a song about believing in your dreams and realising that you can achieve anything you put your mind too. So put down that trashy novel, get out there, and find Mr. Right.
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- 3-06 Party's Over There
- Arranged and Performed by:
OA, DragonAvenger - Source Track:
Bonus Time - Composer:
David Wise - System:
Game Boy Advance
Artist's Note
OA:
This was a track that I wasn't really sure what to do with at first, but took it as a challenge. I went for a sort of mid-late 70's pop-funk arrangement with a slightly modern twist, maybe something Chicago or Tower of Power would do, and things seemed to click pretty well. I recorded keys, guitar, and saxophone, and the lovely and talented DragonAvenger recorded her trumpet, we both did some solos, and ended up with a cheerful track. Like the Party Posse, it's real funky, but not threatening.
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- 3-07 Ripsaw Boogie
- Arranged and Performed by:
ilp0 - Source Track:
Treetop Tumble - Composer:
David Wise - System:
Game Boy Advance
Artist's Note
This is probably the most guitar-based video game music remix that I've made up to date. The source tune is very happy and light and I tried to make the remix as happy and careless as I could (even though the level is about avoiding a lethal rip saw). I discarded the African/Caribbean feel of the source tune and went for a loose and groovy guitar jam, taking influences mostly from classic rock of the 70's.
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- 3-08 The Paper Chase
- Arranged and Performed by:
Diggi Dis - Source Track:
Chase - Composer:
David Wise - System:
Game Boy Advance
Artist's Note
While browsing through the tracks that were still free to pick, my ears fell on this one. Since it's a quite known track throughout the DKC series (at least I think I've heard it on previous releases of DKC before), the tune was easily transcribed for use in my project. I wasn't sure which genre I was gonna do beforehand, but the track kind of progressed on its own.
Since it's pretty much a constant loop of a small tune, I also went for the "loop" approach which serves the genre I went for nicely, I hope.
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- 3-09 Funky's Tricks
- Arranged by:
Malcos - Source Track:
Funky's Game - Composer:
David Wise - System:
Game Boy Advance
Artist's Note
This was a really fun tune to remix, which Wes invited me to do. I listened to the main melody of the original and came up with an alternative chord progression that would fit. After taking the congo element of the original and combining it with the chords, I knew it had to be a jazz remix! The Motif XS8 provided most of the sounds, with some free VSTIs thrown in.
I added a contemporary edge with some synths and arpeggiations, to emphasise the playfulness of the track. The rest just came together, with some helpful suggestions based on the WIPs I posted.
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- 3-10 All Mixxed Up
- Arranged and Performed by:
zykO - Source Track:
Hot Pursuit - Composer:
David Wise - System:
Game Boy Advance
Artist's Note
This high(er) energy tune is the product of half a day's worth of jamming. Sat down, listened to the source a few times, lit the cherry and ran with it until dusk. The music itself was the easy part, honestly... a groovy electro blues track with a roomy, driving beat and a couple guitars locked in a tango; in something of a hot pursuit, if you will. Honestly, I had a harder time naming the freakin' thing. I was all mixed up. XD
Warning: I can't guarantee that rolling through your local hilly estates while listening to this with the top down and a healthy breeze won't permanently change your perspective on everything.
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- 3-11 Arichnophobia
- Arranged by:
Flexstyle - Performed by:
Paul Capps - Source Track:
Arich Boss - Composer:
David Wise - System:
Game Boy Advance
Artist's Note
Flexstyle:
This was an easy choice for me. When I heard this track and saw that it was still available, I knew I'd have to plaster it all over a guitar-laced DnB mix. Major props to my buddy Paul for the stellar guitar work! This is one track I especially recommend if you're looking for something to completely go bonkers to in an empty house at 110 dB of volume.
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- 3-12 Vext
- Arranged by:
GSlicer - Source Track:
Pokey Pipes - Composer:
David Wise - System:
Game Boy Advance
Artist's Note
vext is the new future promise followed by a complete annotated discography mcfarland amp.
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- 3-13 Post-Apocalyptic Society
- Arranged and Performed by:
Harjawaldar - Source Track:
Boss Boogie - Composer:
David Wise - System:
Game Boy Advance
Artist's Note
I've actually never played DKC3 on GBA, but, when I heard the source, saw huge potential right away. This boss theme had metal written all over it; heavy rhythms and delicious dissonance! So what to do with it? I thought about really primitive black metal to emphasize the dissonance, but the pentatonic melody didn't fit. I went for some technical industrial metal since the source already has, what sounds like, an industrial element. Much more could have been done to industrialize the sound, but I fell in love with an organ VST at the time and this song suffered the consequences. No regrets!
Funny thing about making this remix is that I told Wes that "we DoD guys do stuff fast; it'll be done within a month!" And yet, he had to ride my ass about it for half a year!
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- 3-14 Nutz in the Head
- Arranged and Performed by:
zykO - Source Track:
Nuts and Bolts - Composer:
David Wise - System:
Game Boy Advance
Artist's Note
Yeah, it's weird, but in all honesty, it reflects the circumstances surrounding its conception like pocket aces fit your best hand. At the time, I wrecked my car and, temporarily, my life, I couldn't get a grip on anything; things would either break, go wrong, die, fall apart, or fail. It was as if the nuts and bolts that held the machine together had come loose and gone rattling around in my head.
This piece came into being very suddenly, but it emerged so raw, hard, and dirty that it really wasn't very listenable at first and clipped more than blake frickin griffin. I got my paws on my buddy's KAOSS pad, plugged my guitar into it, ran some grimy groove jams over some mono-tastic skittish distorted drumz and rambled for some six, seven minutes. Unsurprisingly, the track gave me fits getting it to be less abrasive which took nearly half a year (something I am really not accustomed to), but I was too burned out on the track to even sit in front of it.
I stuck with it and this is what I finally decided was cleaned up enough to where the original feral energy was still there. Hope you dig it.
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- 3-15 Tangerine Fever
- Arranged by:
Mazedude - Source Track:
Mill Fever - Composer:
David Wise - System:
Game Boy Advance
Artist's Note
Listening to the original "Mill Fever" track, I was reminded very strongly of the popular tracker files from the late 90s. The piece sounded very much like the work of Alexander Brandon, the composer behind Jazz Jackrabbit, Deus Ex, and more. I was also reminded of a very iconic piece by Andrew "Necros" Sega, 2nd place winner from the MC4 music content, "Tangerine Fascination." To this day, it's one of my favorite pieces of music, and I've always wanted to do a stylistic homage to it.
This particular style is very difficult to mimic, as it is highly detail-oriented, and uses a lot of samples that are hard to work with. But, magically, I was able to get it to flow, and the remix came out just like I had imagined it in my head. So, while many may not recognize the nostalgic reference material nor the homage, I had a blast making it, and hope others enjoy it as well.
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